Category Archives: Uncategorized

Maize is out on PlayStation®4 and Xbox One, Vladdy indifferent

TORONTO, CANADA – September 12, 2017 – Today’s the day you’ve all been waiting for. MAIZE, everybody’s favourite corn-fueled absurdist first-person puzzler adventure is back and it’s stalked its way onto PlayStation®4 and Xbox One! To celebrate this exciting scientific achievement, we managed to nab Finish Line Games and Vladdy, one of MAIZE’s colourful cast of characters, for their thoughts on the launch.

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You can now play Maize with a controller!


Hey everyone! Maize’s first update is upon us! And we’re very happy to report that you can now play Maize with a controller!

Partial Xbox Controller support has been added to the game, along with a few other adjustements. You still need to use the mouse to navigate Maize’s menus, but the game itself is fully controller-ready now.

On top of that, we’ve added some controls options for both Mouse/Keyboard and Controller setups. On the mouse side, you can invert your mouse Y-axis, adjust sensitivity and smoothing. For the controller, you can adjust look sensitivity and invert the Y-axis.

Along with this, we’ve listened to your feedback and lowered the motion blur effect, and we’re also investigating a way to adjust that easily with a slider in the menu screen. For now, we’ve posted a workaround in our Steam Forum that will specifically adjust it.

We wanted to get this update to you as quickly as we could, so we don’t have a Controls Screen implemented yet. Because of this, we’re posting the game controls below. The gamepad Controls Screen should be in the next update.

Hope you enjoy it, and thanks for all the kind words of support! We’re really happy that so many people are enjoying the silly game we made.

Maize Gamepad Controls

Left Stick: Move
Right Stick: Look
Left Trigger: Sprint
L3: Crouch
A or Right Trigger: Interact
LB + RB: Cycle Inventory
Y: Examine Item
X: Open Folio Screen
B: Exit Examine/Folio Screens
Start/Menu Button: Pause


Maize Team

Nvidia selects Maize to be part of the Indie Spotlight!


Hey Everyone! We’re very excited and proud to say that Maize has been selected to be part of the NVIDIA Indie Spotllight!

We are extremely honoured to be selected for this showcase by NVIDIA and we love their GeForce GTX video cards. It’s a great program that helps put a bigger spotlight on indie titles.

Most especially, we’re super happy that our artists are getting the accolades they deserve and what we achieved with Maize!


Maize Team

Maize Has Officially Launched!!!


Hey guys, it seems a bit surreal to be saying this, but Maize is out. It’s out right now. As a video game.

It’s been such a long winding road, as it normally is with game dev. I had no idea what we were in for when my co-lead in this madness showed me a 4-line note about corn that are “alive” and “move and s***” during a hungover brunch two years ago.

But now, we’re here, and I couldn’t be prouder of what we made. We were spoiled with the talent on our team, and with everyone who helped us bring this ridiculous thing into reality.

And now, we pass it on to you. Hope you enjoy this silly little thing we made. To get into the holiday spirit, we’re also offering a launch discount.

Here’s where you can buy it:

Humble Store:

Also, enjoy our brand new launch trailer, which is as ridiculous as the game itself.

To everyone who has already sent a ton of positive vibes, we thank you.

Enjoy your walk through the stalks. Also, mind the Russian robot bear. He’s grumpy.

Brandon Hicks
Executive Producer, Finish Line Games

Maize is making an appearance at Day of the Devs


If you are anywhere near San Francisco on Nov. 5, and think you may be interested in media involving Russian robot bears and sentient corn, you may want to head down to The Midway.

Because we are very happy to announce that Maize will be part of the lineup for Double Fine and iam8bit’s Day of the Devs event in San Francisco on Nov. 5.

We’ll be showcasing a demo of the early portion of the game, and Game Co-Directors Daniel Posner and Brandon Hicks will be on hand to answer any burning questions you may have. Questions like “Why?” and “No, seriously, why?”

The event is being held at The Midway, and admission is free. You can check out the absolutely fantastic lineup and RSVP on the Day of the Devs website.

If you happen to like video games a tad, you most definitely need to get there. We will be posting more details as we get closer to that weekend.

Event Information

What: Double Fine & iam8bit’s Day of the Devs
When: Nov. 5, 2016
Where: The Midway, 900 Marin St, San Francisco, CA
Price: Free
Why: Because Maize and a bunch of other great video games will be there

Announcing Maize: Something completely new and ridiculous from FLG

Yes, that is a sentient corn stalk

We’ve been wanting to announce this for a while, and finally, the time has come!

Finish Line Games is proud to announce a new title, something new and completely ridiculous: Maize!

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Cel Damage HD launches onto Xbox One on March 11


A classic from the original Xbox is coming home.

Fifteen years after the world’s most popular cartoon demolition derby smashed and slammed its way into the hearts of Xbox owners around the world, indie developer Finish Line Games is proud to announce that Cel Damage HD will slam onto Xbox One on March 11!

Pre-orders for Cel Damage HD are available now on the Xbox Store, with the game launching at a retail price of $8.99. Click Here to Pre-order Cel Damage HD

Cel Damage HD is a fast-paced vehicle combat game, where the world’s toughest cartoon drivers get behind the wheel of outlandish cars and battle each other in order to gain TV fame. The title’s four-player splitscreen couch-based multiplayer mode is dedicated to the old-school fans who prefer their trash-talking done in person, not through a headset.

Cel Damage HD sports a shiny new coat of paint on its classic, signature cel-shaded look, with updated graphics that take full advantage of the Xbox One’s cutting-edge graphics power. Cel Damage HD also includes better game balancing that welcomes first-time players as well as cartoon combat veterans.

With 10 playable toons, each with a unique car, combatants smash, shoot, slice, dice, and blast enemies into oblivion using an array of insane destructive armaments to earn personal glory, exploring 13 arena-style levels and nabbing more than 30 weapon power-ups along the way.

Cel Damage was born on Xbox and we are thrilled to see our baby launch on Xbox One,” said Daniel Posner, President of Finish Line Games.

For more information regarding Cel Damage HD please visit us on Facebook and Twitter.

The press kit is available here:

Press inquiries can be sent to

Cel Damage HD Notable Features:

  • Fully updated, cutting-edge HD graphics
  • Old-school splitscreen multiplayer that supports up to four players
  • A slew of Xbox Live Achievements to earn
  • Revised balancing that ensures fun for beginners through to Cel Damage experts
  • Ten playable characters, each with a unique car and weapons
  • Thirteen arena-style environments
  • Over 30 weapon power-ups
  • Three distinct game modes to choose from: Smack Attack, Gate Relay and Flag Rally

Welcome to Finish Line Games!

We are just getting our site up and running – please check back very soon for an exciting announcement!