Name | Description | Smack Points | Damage | Ammo | Reload Delay | Knock Force |
Mortar![]() |
Ranged arcing projectile Weak tracking Medium damage Can knock victims off course |
6 | 19 | 7 | 1 | 16 |
Scimitar![]() |
Side to side swing Low ammo, high damage Medium swing speed Can slice multiple victims per swing |
5 | 15 | 9 | 0 | 32 |
Axe![]() |
Overhead swing Rapid fire High ammo Low scoring |
5 | 18 | 8 | 0 | 20 |
Baseball Bat![]() |
Side to side swing High ammo Low damage Knocks victims away |
4 | 12 | 10 | 0 | 32 |
Grenade![]() |
High ammo, medium damage Stays active on ground Will not damage deployer Knocks victim off course |
4 | 18 | 10 | 0 | 16 |
Boxing Gloves![]() |
Rapid fire High ammo, low damage Briefly stuns victim Can pummel victim in a corner for added damage |
2 | 8 | 24 | 0 | 16 |
Broadside Cannons![]() |
Close-range sideways firing Rapid firing, high ammo High damage Can hit victims on both sides of player at once |
4 | 12 | 16 | 0.5 | 4 |
Chain Gun![]() |
Rapid-firing, auto-tracking Medium ammo Only hits medium to far range victims Misses enemies at point blank range |
1 | 6 | 96 | 0.09 | 2 |
Chainsaw![]() |
Low ammo, high damage Rapid firing Can hit multiple victims per swing Hit victims multiple times in a row for added damage |
5 | 15 | 14 | 1 | 20 |
Cluster Bombs![]() |
Rear firing, single ammo Drops bomblets on ground behind player Knocks victim off course Can damage deployer |
6 | 18 | 1 | 0 | 8 |
Dynamite Crossbow![]() |
Attaches to victim, then explodes after a delay Reduced tracking Faster reload Damages on detonation, not attach |
Initial Hit: 2 |
0 | 10 | 0.5 | 10 |
Explosion: 5 |
12 | 0 | 0 | 15 | ||
Woodchipper![]() |
Point-blank front firing, high ammo Consumes victims and applies damage Victim is thrown into the air Can woodchip multiple victims at once |
4 | 20 | 10 | 0 | 0 |
Vacuum![]() |
Low ammo, no damage applied Removes victim’s weapon, steals flags Easy to vacuum victims multiple times Ideal weapon for stunt attacks |
4 | 0 | 7 | 0 | 0 |
Javelin![]() |
Dual-firing forward spears Low reload, high damage Can shoot victim off-course Requires precision aiming |
7 | 20 | 10 | 2 | 56 |
Freeze Ray![]() |
No damage, freezes victim in ice cube Can freeze multiple victims at once While encased in ice victim is stunned |
4 on hit +12 on shatter |
0 | 8 | 0 | 0 |
Sledgehammer![]() |
Rapid-fire, high ammo Flattens victim Stuns victim’s weapon while flat Repeated hammering on a victim adds damage |
5 | 10 | 7 | 1 | 16 |
Harpoon![]() |
High damage, low ammo Slow reload time Can send victims off course Requires precision aiming |
10 | 28 | 8 | 1.25 | 60 |
Gunship![]() |
20 seconds of free flight Dual Chain Guns with unlimited ammo Chain Guns auto-track victims Helicopter blades can slice victims |
Bullets | 3 | 20 | 0.25 | 1 |
Blades | 10 | 0 | 0 | 32 | ||
TNT Sheep![]() |
High damage, slow reload, low ammo Sheep seek out victims and explode Will not damage deployer Can be knocked away |
5 | 18 | 3 | 1.75 | 16 |
Cleavers![]() |
Dual firing, high ammo Slower reload rate Returns to player after throwing Applies damage and knock at range |
5 | 20 | 14 | 3 | 16 |
Cloak![]() |
25 seconds of invisibility Not a weapon Can collect another powerup while invisible |
0 | 0 | 25 | 0 | 0 |
Buzz Saw![]() |
Auto-seeking, spinning blade Low ammo, high damage Low reload rate Buzzsaws are fast, but have low turning ability |
9 | 25 | 3 | 1.5 | 16 |
Nuclear Mine![]() |
Single deploy rear-firing High damage, knocks victims across level Can roll down inclines Can be knocked away |
6 | 22 | 1 | 0 | 32 |
Portable Hole![]() |
Forward deploy, medium damage Remains active a long time Entraps victim momentarily and throws into the air Can deploy underwater |
8 | 28 | 3 | 1.5 | 0 |
Rocket Booster![]() |
Free flight while equipped Single ammo, no auto-aim, forward-firing Very high damage, high-scoring Can knock victims across level |
10 | 38 | 1 | 0 | 32 |
Seeking Missile![]() |
Auto-seeking, low damage, low reload rate Victim can only escape damage by weaving through obstacles Missile cannot fly faster than victim’s top speed Loses seeking if vacuumed, shrunk, frozen, teleported or shot |
6 | 25 | 6 | 1.5 | 16 |
Shrink Ray![]() |
Does no damage Shrinks victims and stuns their weapon Can shrink multiple victims per deploy Shrunk victims drive slower |
6 | 0 | 6 | 0 | 0 |
Tommy Gun![]() |
Rapid fire, close range Higher damage, medium ammo Very strong against nearby victims Weak against ranged opponents |
1 | 6 | 128 | 0.1 | 2 |
Spring![]() |
Short hop with limited shielding Speed increase per jump Can crush victims Good in race |
5 | 12 | 8 | 4 | 16 |
Lightning Gun![]() |
High scoring, high ammo, low damage Scores for every victim attached, every second attached Victim is slowed down while electrified Victim is not stunned and can fire back |
1 | 6 | 16 | 0 | 0 |
Laser![]() |
Rapid fire, good auto-aim High ammo, low damage Bounces off walls Can knock victims off course |
1 | 4 | 96 | 0.115 | 2 |