Game Designer – Job Opening

We are looking for an experienced Game Designer (Intermediate, Senior, Lead) to join our team. As a Game Designer, you will play an important role in bringing our new title to life. You will spearhead the solidification of the game’s mechanics set, following the vision laid out for them by the Creative Director, and ensure Continue Reading →

Level Designer – Job Opening

We are looking for a Level Designer to join our team. As Level Designer, you will have a major role in shaping our next title. Collaborating with the design team, you will be in charge of mapping out compelling scenarios that complement and enhance the game’s core mechanics, and ensure that each one remains at Continue Reading →

Maize is out on PlayStation®4 and Xbox One, Vladdy indifferent

TORONTO, CANADA – September 12, 2017 – Today’s the day you’ve all been waiting for. MAIZE, everybody’s favourite corn-fueled absurdist first-person puzzler adventure is back and it’s stalked its way onto PlayStation®4 and Xbox One! To celebrate this exciting scientific achievement, we managed to nab Finish Line Games and Vladdy, one of MAIZE’s colourful cast Continue Reading →

You can now play Maize with a controller!

Hey everyone! Maize’s first update is upon us! And we’re very happy to report that you can now play Maize with a controller! Partial Xbox Controller support has been added to the game, along with a few other adjustements. You still need to use the mouse to navigate Maize’s menus, but the game itself is Continue Reading →

Nvidia selects Maize to be part of the Indie Spotlight!

Hey Everyone! We’re very excited and proud to say that Maize has been selected to be part of the NVIDIA Indie Spotllight! We are extremely honoured to be selected for this showcase by NVIDIA and we love their GeForce GTX video cards. It’s a great program that helps put a bigger spotlight on indie titles. Continue Reading →

Maize Has Officially Launched!!!

Hey guys, it seems a bit surreal to be saying this, but Maize is out. It’s out right now. As a video game. It’s been such a long winding road, as it normally is with game dev. I had no idea what we were in for when my co-lead in this madness showed me a Continue Reading →

Maize is making an appearance at Day of the Devs

If you are anywhere near San Francisco on Nov. 5, and think you may be interested in media involving Russian robot bears and sentient corn, you may want to head down to The Midway. Because we are very happy to announce that Maize will be part of the lineup for Double Fine and iam8bit’s Day Continue Reading →

Announcing Maize: Something completely new and ridiculous from FLG

We’ve been wanting to announce this for a while, and finally, the time has come! Finish Line Games is proud to announce a new title, something new and completely ridiculous: Maize!

Cel Damage HD slams into Xbox One, no injuries reported

March 11, 2016 – A massive spike in traffic violations has been reported in and around Redmond, Wash., area on Friday, which have been attributed to the launch of Cel Damage HD on Xbox One. “I was just on my way to work at the new job, and then this idiot just cut me right off,” said Continue Reading →

Cel Damage HD launches onto Xbox One on March 11

A classic from the original Xbox is coming home. Fifteen years after the world’s most popular cartoon demolition derby smashed and slammed its way into the hearts of Xbox owners around the world, indie developer Finish Line Games is proud to announce that Cel Damage HD will slam onto Xbox One on March 11! Pre-orders Continue Reading →